<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Surface Labs Devlog - itch.io</title><link>https://arcticraven.itch.io/surface-labs</link><description>Node-base procedural texture authoring without subscriptions.</description><item><guid>https://arcticraven.itch.io/surface-labs/devlog/1602054/update-surface-labs-110-alpha</guid><title>[update] Surface Labs 1.1.0-alpha</title><link>https://arcticraven.itch.io/surface-labs/devlog/1602054/update-surface-labs-110-alpha</link><pubDate>Sat, 25 Jul 2026 01:33:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>## 1.1.0-alpha Real export pipelines, whole-material wires, and trim sheets. - Export overhaul: PBR Output, Custom Output, and the new Trim Sheet node each have an Export button (also Ctrl/Cmd+E) open...</p>]]></description></item><item><guid>https://arcticraven.itch.io/surface-labs/devlog/1600528/update-surface-labs-1011-alpha</guid><title>[update] Surface Labs 1.0.11-alpha</title><link>https://arcticraven.itch.io/surface-labs/devlog/1600528/update-surface-labs-1011-alpha</link><pubDate>Thu, 23 Jul 2026 19:35:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A ground-up rendering upgrade for the 3D preview. Completely new physically-based renderer: studio image-based lighting, filmic tonemapping, anti-aliasing, and metals and rough surfaces finally look r...</p>]]></description></item><item><guid>https://arcticraven.itch.io/surface-labs/devlog/1598676/update-surface-labs-1010-alpha</guid><title>[update] Surface Labs 1.0.10-alpha</title><link>https://arcticraven.itch.io/surface-labs/devlog/1598676/update-surface-labs-1010-alpha</link><pubDate>Wed, 22 Jul 2026 22:12:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p># Surface Labs 1.0.10-alpha A big pass on the 3D preview, seamless tiling, and stability. - Choose which GPU the 3D preview runs on - New color picker for the 3D preview light - Fixed the 3D preview&#039;s...</p>]]></description></item></channel></rss>